

it doesn't always have to be about sweaty PVP. Stompy mechs are always fun with friends. Maybe an expansion will come along that adds such a thing. But, AC6 could have benefited from having a cooperative "assault mode" where you go after bosses at the end of an intense mission with multi-stage objectives. The story doesn't need coop, as it's designed around Raven, and having 2 or more Ravens just makes no sense.

Originally posted by AEP8FlyBoy:Yeah, after getting curb stomped by the normal Sea Spider like 20-ish times, I had a bit of a 'uh-oh, this one again. Now rest up and come back to get either 100% achievements or get bulldozed in multiplayer for a bit, if that's your thing. It'd be sort of clunky and potentially unnecessary since the game gives you resupply points, but in some missions (such as the 3rd ending final boss) there isn't such a thing.Ĭongrats on beating the game the third time, Raven. The way ammo works and how long some fights can last makes me wish there was a sort of ammo box consumable similar to how repair kits work, to take a short delay to resupply ammo while in combat (at the risk of taking some damage). That being said, it is definitely a longer fight, since the main boss has 3 phases I believe, and you don't have to kill the mini sea spiders, but they're definitely annoying if left alone. But I was using dual zimmermans and they typically don't have ammo issues as long as you're not shooting from a distance where all your pellets either miss/ricochet. Wasn't that hard of a fight compared to something like pre-patch Balteus / Ibis, imo. Yeah, after getting curb stomped by the normal Sea Spider like 20-ish times, I had a bit of a 'uh-oh, this one again.
